Introduction to Implementation
The purpose of implementation is:
- to define the organization of the code, in terms of implementation
subsystems organized in layers
- to implement the design elements in terms of implementation elements (source
files, binaries, executables, and others)
- to test the developed components as units
- to integrate the results produced by individual implementers (or teams),
into an executable system
The Implementation discipline limits its scope to how individual classes are to
be unit tested. System test and integration test are described in the Test
discipline.
The implementation is related to other disciplines:
- The Requirements discipline
describes how to, in a use-case model, capture requirements that the implementation
should fulfill.
- The Analysis & Design
discipline describes how to develop a design model. The design model
represents the intent of the implementation, and is the primary input to
the Implementation discipline.
- The Test discipline describes
how to integration test each build during the integration of the system.
It also describes how to test the system to verify that all requirements
have been met, as well as how defects are detected and submitted.
- The Environment discipline
describes how to develop and maintain supporting artifacts that are used
during implementation, such as the process description, the design guidelines,
and the programming guidelines. See the Rational
Unified Process: Artifacts
for more details.
- The Deployment discipline
describes how to use the implementation model to produce and deliver the
code to the end-customer.
- The Project Management discipline
describes how to best plan the project. Important aspects of the planning
process are the iteration plan, change management and defect tracking systems.
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