Artifact:
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Defines the strategic plan for how the test effort will be conducted against one or more aspects of the target system. | |
Other Relationships: | Extends: Test Plan |
Role: | Test Designer |
Optionality/Occurrence: | Not considered optional. Occurs as one or more artifacts, typically either as a single, evolving strategy or may be multiple artifacts partitioned on various dimensions including development phase, type or testing and target test item. |
Templates and Reports: | |
Examples: | |
UML Representation: | Not applicable. |
More Information: |
The main purpose of the Test Strategy is to:
A test strategy needs to be able to convince management and other stakeholders that the approach is sound and achievable, and it also needs to be appropriate both in terms of the software product to be tested and the skills of the test team.
The Test Strategy captures the following informational elements:
Note that for a specific software system in a given context (technology, domain and so forth), it is likely that the strategy can be reused all or in part in subsequent development lifecycles.
There are no UML representations for these properties.
Property Name | Brief Description |
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Name | An unique name used to identify this Test Strategy. |
Description | A short description of the contents of the Test Strategy, typically giving some high-level indication of complexity and scope. |
Purpose | An explanation of what this Test Strategy represents and why it is important, usually the specific test types or assessment purpose it achieves. |
Dependent Test and Evaluation Items | Some form of traceability or dependency mapping to specific elements such as individual Requirements that need to be referenced. |
Starting as early as Inception and continuing in each subsequent phase, the test strategy is readdressed continually as the project lifecycle evolves. Typically the strategy differs from phase-to-phase and is typically defined early in each phase (or at the end of the preceding phase).
The Test Designer role is primarily responsible for this artifact. The most important skill required to fulfill this responsibility is knowledge and experience of a broad range of testing types, techniques and styles. Good communication skills are important for creating this artifact, typically a reasonable proficiency in writing is necessary.
In certain testing cultures, the Test Strategy is considered an informal, casual artifact, whereas in others it is highly formalized and often requires external signoff. As such, the format and content should be varied to meet the specific needs of the project or organization.
As an alternative to formal documentation, you might choose to only record the elements of the Test Strategy as a set of informal planning notes, possibly maintained on an intranet Web site or whiteboard readily visible to, and accessible by, the test team.
Rational Unified Process |